Vitaly Bulgarov

Vitaly Bulgarov, Cybernetic Body, “GHOST IN THE SHELL”, 2017

Vitaly Bulgarov has been working for fifteen years as a Concept Designer and a 3D Artist. Besides his two main contributions to the movie, “Ghost in the Shell”, that included designs of the Major’s cybernetic body and the Tank, Bulgarov worked on shelling sequence interiors, some weapons and medical props, security/tactical drones and other concepts.

Reblogged with thanks to http://rhubarbes.com

Zacharie Gaudrillot-Roy

Zacharie Gaudrillot-Roy, “Fracades” Series, Part Three, Photography/ Computer Graphics

“Facades” is an ongoing series by French photographer Zacharie Gaudrillot-Ray which strips isolated buildings of everything but their forward-facing exteriors. In his third iteration of the project he presents the facades of small homes, boutiques, and stately mansions at dusk. The structures are lit by the last waning light of day, in addition to a few street lamps that dot the lonely roads.

Gaudrillot-Roy started the project several years ago to examine what would happen when he digitally erased the possibilities that lie behind a building’s front door. In this world, the buildings have no tenants, which prevents any secrets from lurking behind the presented brick veneers.